Friday, March 20, 2009

Looking in from the fringes

I am more and more finding myself missing something that everything around me points to as being really important; the media, the adverts and the games themselves.

Why is it than when I complete the Resident Evil remake on the Gamecube I get the option to play through exactly the same (long) game again with the main character wearing a different costume? What? Why would I want to that? Why would anyone want to do that?

Why would I be interested in playing a beat-em-up with the character wearing a different pair of trousers? Why would I want to paint an in-game car a different colour? Do go-faster stripes actually make the car faster? On the subject, why would I want a new Nintendo DS because the plastic is a new colour? What did a platinum Gamecube or Silver PS2 provide that the others didn't? If it did have anything useful that the others didn't then it would be incompatible with the standard unit, so it makes no sense.

What is it with all these things that add nothing to the game, but are given as some kind of bonus? Never once have I played a game and thought, "I can't wait to play all this again with the character wearing a new hat."

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