Saturday, April 23, 2011

More game journalism bizarreness...

I regularly catch up with Kotaku, mainly as it is actually centred around Australia. I caught this the other day though and it kinda got under my skin:

The article (here) states that:
"Just because they’re [Xbox360 and PS3] getting a little long in the tooth, though, doesn’t make them slouches in the graphics department."

I mean what is that actually compared to? What or where is this mecca that these real-time processed graphical slouches are measuring up to? Who would be able to utilise more graphical processing power? Are games currently being held back by their ability to push pixels? Where are the screens going to come from that can display a higher resolution?

Do we actually play games now or just sit in front of our TVs with a magnifying glass counting pixels?

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