Just for a change and a break; have spent the last couple of months developing a game for the iPhone.
It pretty much encapsulates something I have been wondering about; is it quicker to develop games now with all the tools and computing power available than it did, say, in 1983?
So I gave it a lot of thought about what kind of game was restricted by its original interface and would be suited to a touch panel and was one that I was quite fond of. Also, given the feedback from the Sky Ranger remake, one that other people were quite fond of too. A game that was originally published in, say, 1983.
I'll update with further details once the game is published on the App Store. Would hate to build it up and then have it refused...